![]() ![]() The character shrinks when they have one hit point left this state persists between levels and is the starting form for each life in Super Mario Advance. When the player is damaged, however, one health section is lost, and it turns white instead of red (in the All-Stars remaster and the GBA reissue, it turns concave and empty). Normally, the hexagons or hearts are red. Each section of the Life Gauge represents one hit point. These hexagons were later changed to hearts in the Super Mario All-Stars remaster of the original game as well as in Super Mario Advance. ![]() 2, the Health Meter (known as the Life Meter or Life Gauge ) appears in the top left corner of the screen at the start of each level, and it consists of two hexagons arranged vertically. ![]() 2, with Luigi sprites reflecting its status ![]()
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